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Snake

Snake on a 16 by 16 board, ported from wasp-os's snake. Steer the snake to the food and it grows.

Using it

  • Swipe up, down, left or right to steer. The snake waits until the first swipe, then moves a square every quarter of a second.
  • Eating the food, the coloured square, makes the snake one longer and puts new food somewhere free.
  • Once it is longer than one square, the snake cannot turn straight back into itself.
  • Running into a wall or into itself ends the game with a buzz. The screen says GAME OVER with the score, one point for each meal, and the high score, which is kept for next time.
  • After a game, tap to play again with the food somewhere new, or swipe to leave.

Screens

The snake at the start

The start: a one-square white snake in the middle and the food below it.

The snake after a meal

The snake two squares long after its first meal, heading right, with new food up and to the right.

Game over

Game over after hitting the right wall, with a score and high score of 1. The Tap to play again hint at the bottom is cut off by the screen edge.